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AI Insights · Timothy · July 2024

Top 5 PVP Games on iOS in Austria: Q2 2024 Performance

Discover the performance of the top 5 PVP games on iOS in Austria during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 PVP Games on iOS in Austria: Q2 2024 Performance

During the second quarter of 2024, the top 5 PVP games on iOS in Austria demonstrated varied performance in terms of downloads, revenue, and weekly active users. Data from Sensor Tower provides an insightful look into these trends.

Brawl Stars from Supercell saw revenue peak at approximately $520K in late April, followed by a decline with the lowest revenue around $172K in mid-June. Downloads began strong at about 11K in early April but gradually decreased to around 5.2K by the end of June. Weekly active users remained relatively stable around 100K in April but declined to roughly 90K by the end of the quarter.

PUBG MOBILE by Tencent Mobile International Limited experienced fluctuating revenue, starting at around $111K in early April and dropping to approximately $26K in mid-June. Downloads were consistent, averaging around 750 to 830 per week. Weekly active users hovered around 15K throughout the quarter, showing minor fluctuations.

Whiteout Survival from Century Games Pte. Ltd. showed an upward trend in revenue, starting at about $48K in early April and peaking at nearly $78K in mid-June. Downloads saw a gradual increase, beginning at 1.8K and reaching about 2.3K by the end of June. Weekly active users also increased, starting at 7.4K and ending at approximately 9.9K.

Roblox by Roblox Corporation had a varied revenue performance, starting at around $66K in early April, with a notable peak at about $84K in the second week, and ending at approximately $65K in late June. Downloads remained stable, ranging between 1.9K and 2.3K weekly. Weekly active users showed growth, starting at about 65K and increasing to 70K by the end of the quarter.

Clash of Clans from Supercell saw revenue fluctuations, peaking at around $92K in early April and dropping to approximately $26K by the end of June. Downloads showed a slight increase from 837 in early April to 1.4K by late April, then stabilizing around 900 by the end of June. Weekly active users remained relatively stable, averaging around 68K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024